How to Play Suppose
Overview
Suppose is a trick-taking card game with a unique twist: you arrange a hand
of cards, predict how many tricks the recipient will win, and then pass
the hand to the player on your left.
Components
- 48 cards: 4 suits × ranks 1–6 × 2 copies each
- 3 players: 40 cards (one copy of rank 3 & 4 removed per suit)
- 4 players: all 48 cards
Round Structure
- Deal: Each player receives 11 cards.
- Bid Phase:
- Arrange your 11 cards by suit, sorted in descending order within each suit.
- Predict how many tricks the player to your left will win with this hand.
- You may bid one number (exact match = +5 points) or two numbers (either match = +2 points).
- Pass: Flip cards 1, 6, and 11 face-down, then pass all 11 cards to
your left neighbor. The recipient holds the cards so that 8 are visible to
opponents and 3 are private.
- Trick-Taking (11 tricks):
- The lead player plays one card. The suit of that card is the lead suit.
- Other players may play any card (no follow-suit requirement).
- The highest card of the lead suit wins the trick. Ties go to the earlier player.
- There is no trump suit.
- The trick winner leads the next trick.
Scoring
- Each trick won: 1 point
- Single bid hit: +5 bonus
- Double bid hit (either): +2 bonus
Game End
The game lasts one round per player (3 rounds for 3 players, 4 for 4).
The player with the highest total score wins. Ties are shared victories.