Shikagari (鹿狩り)
Players
4 players in 2 teams. Player 0 & Player 2 form Team A, Player 1 & Player 3 form Team B. Partners sit across from each other.
Equipment
A set of 32 Chinese dominoes (天九牌 / Tian Jiu Pai).
Objective
Capture tiles with red pips (紅点). The 1-pips and 4-pips on Chinese dominoes are traditionally colored red. The team that captures more red pips wins. There are 64 red pips total across all 32 tiles.
Dealing
Each player receives 8 tiles. The dealing uses a special algorithm to ensure fair distribution:
- 8 "high tiles" (天[6-6]×2, 斧頭[6-5]×2, 紅頭十[6-4]×2, 人[4-4]×2) are separated
- The remaining 24 tiles are shuffled and split into 2 groups of 12
- Each high-tile pair is split: one copy goes to each group
- Each group (now 16 tiles) is assigned to a team, then split 8-8 between teammates
Gameplay
The game consists of 8 tricks. Play proceeds counter-clockwise (0→3→2→1).
Playing a Trick
- The leader plays any single tile from their hand
- Each subsequent player plays any single tile (there is no requirement to follow suit or rank)
- After all 4 players have played, the highest-ranked tile wins the trick
- The winning team collects all red pips from the 4 tiles played
- The trick winner becomes the leader of the next trick
Tile Ranking
Tiles are ranked by their pip values: higher maximum pip wins, with ties broken by the lower pip. The ranking from highest to lowest:
[6-6] > [6-5] > [6-4] > [6-3] > [6-2] > [6-1] > [5-5] > [5-4] > [5-3] > [5-2] > [5-1] > [4-4] > [4-3] > [4-2] > [4-1] > [3-3] > [3-2] > [3-1] > [2-2] > [2-1] > [1-1]
If two tiles have the same pips (e.g., both copies of [6-6]), the one played first wins.
Red Pips
The red pip counts per tile:
- 天 [6-6]: 6 red pips (special traditional coloring)
- 人 [4-4]: 8 red pips
- 雑五 [4-1]: 5 red pips
- 紅頭十 [6-4], 雑九 [5-4], 雑七 [4-3], 大鶏六 [4-2]: 4 red pips each
- 地 [1-1]: 2 red pips
- 和 [3-1], 高脚七 [6-1], 銅錘六 [5-1], 細鶏三 [2-1]: 1 red pip each
- All others: 0 red pips
Winning
Play 4 games (short) or 8 games. Each game consists of 8 tricks. After each game, red pips earned are added to the team's cumulative total.
The team with the higher total red pips after all games wins.
In the rare case of a tie, the team that captured the [6-3] tile (雑九) in the final game wins.