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Ludo

Classic race board game. Roll the dice and race your pieces to the finish.

Easy15–30 min2–4 playersRacePartyClassic

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4 players · 5m/turn · CPU: Medium · Log: Basic log

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4 players · CPU: Medium · Log: Basic log

Ludo — Rules

Ludo

Overview

Ludo is a classic board game for 2–4 players. Each player has 4 pieces that start in their base. The goal is to move all 4 pieces around the board and into your home column before your opponents.

Setup

  • Each player starts with 4 pieces in their colored base (corner of the board).
  • Players take turns clockwise. Player 1 (Red) goes first.
  • The game can be played with 1 die (standard), 2 dice, or 3 dice (variants).

How to Play

On your turn:

  1. Roll the dice — Click the Roll button.
  2. Move a piece — Click a highlighted piece to move it.

With multiple dice, each die is used for a separate move. Click a die to select it, then click a piece to move with that die's value. You must use all dice if possible.

Entering the Board

  • You must roll a 6 to move a piece from your base onto your start square.
  • With multiple dice, any die showing 6 can be used to enter a piece.
  • If you have no pieces on the board and no die shows 6, your turn is skipped.

Moving

  • Move one piece forward by the number shown on the selected die.
  • Pieces travel clockwise around the outer track, then up your home stretch to the center.
  • You must land exactly on the home square — if you overshoot, you cannot move that piece.

Extra Turns

DiceBonus conditionPenalty (3 in a row)
1 dieRolling a 6Three consecutive 6s
2 diceDoubles (both dice same)Three consecutive doubles
3 diceTriples (all three dice same)Three consecutive triples
  • Capturing — Landing on an opponent's piece (on an unsafe square) sends it back to their base and gives you an extra turn. This applies regardless of dice count.
  • Penalty — If the bonus condition occurs three times in a row, your turn ends immediately.

Special Squares

  • Start squares (▲) — Each player's entry point. Safe from capture.
  • Star squares (★) — Safe squares where pieces cannot be captured.

Blocking

  • If you have 2 or more pieces on the same square, they form a block.
  • Opponents cannot pass through or land on a block.

Winning

The first player to move all 4 pieces into the home (center) wins the game.

Tips

  • Getting pieces out of base early gives you more options.
  • Use safe squares strategically to protect pieces from capture.
  • Capturing opponents sets them back significantly — prioritize it when safe.
  • With multiple dice, plan which die to use for each piece to maximize progress.
  • Balance between advancing your lead piece and protecting others.